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User Experience Architect, Pasadena, CA

Mar 08 05

Source: ID Discuss

User Experience Architect

Experience: 7+ years (highly experienced will also be considered)
Location: Pasadena, CA, USA
Relocation: Yes
Stock Options : Yes
Salary: Competitive

Description:

The User Experience Architect will apply principles of user-centered design to develop user interfaces. You will have knowledge of customer tasks, product functionality requirements, user interface architecture, 3rd party and competitors' user interface designs, as well as industry interface standards. In this role you will work with a cross functional product development team to define functional, interface, and design requirements.
The position calls for someone with strong application design experience, ability to work on multiple projects, and a desire to bring next generation information management into being. In this role you will own the user interface and build the user experience team from the ground up. This is an incredible opportunity!

Responsibilities:

* Produce design specifications, storyboards, scenarios, and design
prototypes.

* Create, evaluate, and modify low-fidelity prototypes to support
development process. Facilitate iterative testing of prototypes.

* Create process flows, screen prototypes, and functional
specifications.

* Review user experience design to ensure it complies with business
needs.

* Identify changes in scope or functionality as they arise.

* Incorporate customer and market feedback into future product
requirements.

* Conduct usability research and translate findings into product
improvements.

* Conduct, and participate in, concept generation activities,
including the development of user profiles, user scenarios, organizational models, task models, prototypes, and feature lists.

* Work in multidisciplinary teams to map user research, test findings,
and input from product managers to business objectives.

* Successfully communicate conceptual ideas, detailed design, and
design rationale, both verbally and visually.

* Work with development teams to ensure that the technical development
adheres to the user requirements.

* Work closely with the QA Lead to create a functional test plan of
the integrated "beta" release, and with the Project Manager to plan user acceptance testing.

Requirements:

* BA, or equivalent, in Information Architecture, Human Factors
Engineering, Cognitive Science or equivalent, and/or in visual, architectural, or industrial design.

* Minimum of 4 years as a key designer of desktop software for the
retail market.

* Proven communication and organization skills, with the ability to
work well in a team setting.

* Knowledge of enterprise content management products.

* Strong skills in rapid prototyping and iterative design process.

* Expert knowledge of interface design standards and best practices.

* Deep understanding of the perspectives and needs of the customers
for each supported project (e.g., business goals, pain points, frequency of feature use).

* Understanding of product management practices, such as competitive
market research, customer needs analysis, business case definition, for emerging software products.

* Group facilitation and stakeholder interviewing.

* Experience with graphical diagramming tools, such as Visio,
Illustrator, and Photoshop.

* Excellent verbal and written communications skills.

* Excellent analytical and problem solving skills.

* A passion for creating products that resonate on an emotional level.

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